

One half of vanilla's Heavy, getting the use of the SAW or LMG. They also have the Dense Smoke perk from the base game. Support Party Member: With the Smoke & Mirrors and Packmaster perks an Engineer can also get three uses out of each support grenade such as smokes, flashbangs, or acid grenades.Required Secondary Powers: The Engineer can learn Fire Rocket at master sergeant, but without the variety of perks the Rocketeer can learn, its effectiveness will be limited.Pinned Down: Engineers are one of the classes that can Suppress enemies.Grenade Spam: With the right build and Tactical Rigging, an Engineer can carry a whopping nine damage grenades.Default ability is "Grenadier", which allows two destructive grenades from one inventory slot and allows her to throw grenade 20% further. The +5 Will the ability gives also helps to resist direct psionic means of causing panic.Ī new class with no direct parallel in vanilla, but best described as a lovechild of the grenade-related skills of vanilla's Heavy and Support. Nerves of Steel: "Steadfast" prevents an Assault from panicking due to getting wounded, Intimidation or allies panicking, getting wounded or killed.

His default ability, "Run & Gun", is the same as in vanilla, allowing the Assault to fire or Overwatch after using both actions to move. Largely similar to vanilla's Assault, the Assault is a CQC specialist.
